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LBXSYYL.COM

A FRESH DECK AWAITS · WITH ANOTHER HAND AHEAD

2 Suits

Build downward by rank, then bring matching suits back together. The Hint button can point out a legal move to consider.

2 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 8

Select a face-up card, then a destination column. Dragging also works.

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Spades and hearts

On this website, the following points apply. Each rank appears four times in each suit. The two-suit layout begins with ten columns and fifty cards in the stock. This mode uses 104 cards divided between spades and hearts. You still need eight complete same-suit runs to finish the game.

Build a descending column

On this website, the following points apply. A six of hearts can therefore sit on a seven of spades. Check both rank and suit before trying to move several cards together. A card may land on an exposed card exactly one rank higher, regardless of suit. A mixed-suit build does not become a movable group merely because its ranks descend.

Move a group

On this website, the following points apply. You can select the first card of that group to move every card below it. A suit change inside the selected cards stops the group from moving together. You may still move a smaller same-suit segment from the bottom of the column. A movable group is a face-up descending sequence containing only one suit.

Complete a run

The key details are straightforward. A red-and-black King-to-Ace column does not count as a completed run. The game removes a qualifying sequence automatically and updates the run counter. Both suits contribute to the total of eight runs needed to win. A complete sequence must run from King to Ace in one suit.

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Separate mixed builds

An empty column can hold one segment while you reconnect the remaining cards. A temporary mixed-suit move can expose a hidden card or release an empty column. Matching suits often reduces the number of individual moves needed later. Plan how you might separate that mixed build before extending it further.

Use a spare column

On this website, the following points apply. Fill every empty column before requesting another stock deal. Any legal movable group can occupy an empty column. You can sometimes return a shorter segment to its original column after exposing a useful card. Moving a King into a spare column can make space, but the King cannot later land on another rank.

Add ten new cards

Keep these details in mind. The new cards can create matching suit connections or block existing ones. Five such deals are available at the beginning of the game. Each stock deal adds one face-up card to every column. Review exposed moves and empty-column plans before using the stock.

Learn with undo

Here is what to know. Undo also restores cards that were turned over or collected by the reversed action. The timer is not rewound when you undo. Use Replay if you want to restart the same shuffled deal from the beginning. Undo can reverse a stock deal as well as a normal card move.

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Practice the transition

Keep these details in mind. A suggested move is a possibility to investigate rather than a guaranteed route to victory. Keeping several short matching runs can be easier to manage than one long mixed run. One-suit experience helps with rank order, but two suits adds a separate suit constraint for group movement. Revealing hidden cards gradually broadens your choices.

Resume this difficulty

Keep these details in mind. Two-suit progress is stored separately from one-suit and four-suit progress in this browser. The game can still run for the current visit when browser storage is unavailable. New game replaces the current two-suit deal with a fresh shuffle. Turning off local saving removes stored game progress and statistics on this domain.